I’m sure many of you have played flawed or
even broken games, but has the issue been exacerbated with the launch of next
gen titles? I believe so. The launch of Call of Duty Ghosts and Battlefield 4
has brought forth a slew of problems gamers have managed to avoid as the
previous console generation matured. As
a result, gamers are wading through a tarnished mishmash of deluge that has
recently hit the market. Games are
simply being pushed out too fast without adequate quality control.
Arguably the two most massive first person
shooter franchises, Call of Duty Ghosts and Battlefield 4 have always had a
modicum of quality attached to them.
Unfortunately for gamers, both franchises have launched titles that are
not only lacking in desired features, but are fundamentally flawed to the point
of rendering a title unplayable at times.
Servers often suffer from lag, glitches in maps result in stuck players,
guns not appearing at the start of rounds, long load times, and the occasional
loss of XP/save game data can be found in both games just to name a few issues
I’ve personally experienced. With both franchises committed to a new title
every year, gamers are often left wondering if games would have benefitted from
additional development time. In the case
of these two next gen titles, the answer is a resounding yes. In my opinion, both titles would have greatly
benefitted from at least another 6-8 months worth
Glitches such as these are becoming far
more prevalent in AAA titles that require a significant initial investment from
interested gamers. In addition to the
game, both franchises offer a $50 seasons pass for additional content
throughout the year for a game that many consider unfinished. Developers continue to generate new content
without patching or fixing the current issues plaguing their existing
title. The subsequent disdain and anger
has led to studios offering refunds for their products or, in the case of
Battlefield 4, player appreciation month in an attempt to quell the community’s
anger.
Gamers are not interested in paying full
price for what are essentially Alpha builds of these AAA titles. Developers should not adhere to strict yearly
releases as they have during the maturity of previous generation consoles. This is a new generation and fluidity in the
development schedule will provide gamers with a solid, cohesive, finished piece
of work deserving of AAA status. I hope
these broken foundations are not an indication of gaming titles to follow for
next gen consoles. Developers: Take more time or risk losing long time fans of
your well established franchises.
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